#include "precompiled.h"
namespace weo
{
    namespace engine
    {
        namespace character
        {
            class Character;
            class Buff;
            class CharacterFactory;
            class EquipCom;
            class Healer;
            class MeleeDps;
            namespace priest
            {
                class Holy;
            };
            namespace rogue
            {
                class Combat;
            };
            namespace shaman
            {
                class Restoration;
                class Enhancement;
                class Elemental;
            };
            namespace paladin
            {
                class Holy;
            };
            namespace warrior
            {
                class Protection;
                class Fury;
            };
            namespace mage
            {
                class Fire;
                class Frost;
            };
            namespace warlock
            {
                class Affliction;
                class Destruction;
            };
            namespace druid
            {
                class Combat;
            };
        };
        namespace item
        {
            class Item;
            class Enchant;
            class Itemdatabase;
            class Itemparser;
        };
        namespace optimization
        {
            class Optimization;
            class OptimizationFactory;
            class OptimizeFull;
            class OptimizeGems;
            class OptimizePartial;
        };
        namespace utility
        {
            class HttpGet;
            class Utility;
        }
    };
};